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Solaris

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Solaris brings a new context called LOPS, or lighting operators, that brings native USD [Universal Scene Description] support to Houdini to allow for comprehensive lookdev, layout and lighting workflows.* Geometry brought into LOPS becomes USD - USD remains USD while in LOPS.* Solaris provides a visual editor for working with USD.* Solaris supports... read more
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Houdini

Houdini covers all the major areas of 3D production, including:* Modeling – All standard geometry entities including Polygons, (Hierarchical) NURBs/Bezier...

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Solaris About

Solaris brings a new context called LOPS, or lighting operators, that brings native USD [Universal Scene Description] support to Houdini to allow for comprehensive lookdev, layout and lighting workflows.

* Geometry brought into LOPS becomes USD – USD remains USD while in LOPS.
* Solaris provides a visual editor for working with USD.
* Solaris supports a wide variety of lookdev, layout and lighting tasks.
* Solaris is a new context in Houdini Core, Houdini FX, Houdini Indie and Houdini Apprentice – not a separate application.
* A new USD-compliant renderer called SideFX Karma Render was announced for Solaris/USD
* This new renderer works with Hydra for fast IPR.
* This will be a fast CPU-based renderer with a GPU version of it being developed for a future release.
* Solaris also works with other Hydra-compliant renderers such as RenderMan.

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